A word puzzle story
Word Scene: Lanternleaf
Every word is a spell. Trace it on the board, and the painting around you changes.
Sam Teasdale grew up in his family's tea shop. His name was crossed off the list for Lanternleaf, an academy of word magic built on a giant tree that drifts around the world. He goes anyway. Find the words to light lamps, brew potions, race through the sky, and work out who is turning the leaves blank.
Each school year the academy's tree drifts on to a new land, with new friends, new kinds of puzzles and new word magic to learn.
Coming to Google Play
How it plays
- Drag through neighbouring letters to spell the word for each clue.
- Every word moves the story on: lamps glow, tea pours, and the people in the painting react.
- Boards grow trickier as you go, with paths to plan around, and gentle levels in between.
- Every new land brings new kinds of puzzles. You will have to get there to find out what they are.
- A Daily Leaf puzzle, letters from home and a word book of everything you have found keep you company along the way.
Worlds to discover
The tree never stays in one place for long. Here are some of the lands waiting for you.
-
Lanternleaf
An academy of word magic built in a giant tree that drifts around the world. Your first spells, your first friends, and a mystery in the library.
Where it begins -
The Coral Isles
Warm seas, lantern-lit roots and island songs, and a letter that has gone missing.
Unlocks as the story goes on -
The Ember Dunes
Storytellers at the well, scribe beetles in the sand, and a library the desert is keeping secret.
Unlocks as the story goes on -
Frostmark
A long winter of starlight and ice, where the northern lights take the shape of a whale.
Unlocks as the story goes on -
Vellum
A paper city of printing presses and ink canals, with glider races through rings of light.
Unlocks as the story goes on -
The Sorrow Sea
Limestone islands, floating villages, and something sunken far below the waves.
Unlocks as the story goes on -
The Margin
Where the world is still being drawn, and every word you find colours it in.
Unlocks as the story goes on
Made for everyone aged 6 and up: a story of friendship, family and courage that grows up with its hero, with every loss told gently and never shown. No account, no chat, no purchases and no ads. A note for parents.